Street fighter 2 the new challengers game download




















That's right, you heard correctly, and no, this isn't the same game with the speed turned up. We're talkin' new backgrounds, new graphics, new moves, new characters, and more. Got your attention? Thought so. Here's a sneak peek at the arcade version, but keep in mind that these screens are from the Japanese coin-op version. In Japan, Balrog is called M. Bison, Vega is Balrog, and M. Bison is Vega. While a home version is practically a sure thing, it's still way off in the future.

Capcom doesn't have a specific release date yet - or even official word of a translation. But in the meantime, save up those quarters! Dee Jay is a loud and cheerful guy who always has a smile on his face even when he's asleep , and he's very conscientious about the way he dresses. With his natural rhythm and excellent reflexes, he was a professional musician and part-time kickboxer when one day he experienced a special sensation in his kick-boxing rhythm during a match. Now he travels the world in pursuit of this new kind of "music.

Cammy is very fickle and prone to wild mood swings. She can be very self-centered, and she lives mostly in ignorance of the world around her. At 19, Cammy works as a British special agent - her memory goes back only three years, when she was found unconscious in front of the special agency academy.

Rescued by the agents, she began training and quickly became a top agent. Her latest mission is to terminate Shadolu's "bosses". As she travels the world to accomplish her mission, a surprising truth begins to unfold.

Fei Long is also full of energy - but he's hot-blooded, reckless, and very emotional. Basically simple minded, he's easily moved to tears. After years of kung-fu training, he's become a famous martial-arts star in action movies. But when he learns about the "International Fighting Championship", Fei Long decides to enter and test his skill.

T'Hawk comes across as an unsociable guy, but actually he's warm-hearted and has great respect for Earth and animals. He doesn't like to fight, but once enraged, nothing can stop him. While on his deathbed, T'Hawk's father told the fighter that his family had been chased from its homeland by the "Shadolu" organization.

Now he's ready to return to the land of his ancestors and reclaim his home from the Shadolu. One new feature is that the dizzies are shown before you even land. This puts the downed fighter at a disadvantage, since the other player can then back off briefly and do devastating combos. Many power moves are your best defense as well as offense.

Perform your move to counter and simultaneously hit. Try a close D. These moves are also great for reversing traps. Moves have more of a recoiling effect. After certain moves, the player is pushed back out of range to prevent cheap combos.

Timings and ranges have been altered to make things even. The theory behind combos is hitting your opponent to prevent them from blocking several moves in succession.

For charging moves it's very important to pull back in the air or you'll be charged when you land. Another method is to do an attack that almost goes through your foe and turns around like Honda's and Zangief's splash. This is often hard to block if you don't know what side they are on. One last technique is to trap your opponent by "zoning".

Keep them at a distance where you can always counter and chip away at them. This is cheap but works well, especially with characters that use projectile weapons. For the first time in the States, four machines will be hooked up in tand and bubble burstersem for eight-player simultaneous competition.

Some sport games have used dual screens, but never have there been four together. Not only will the competition be high, but the quality is supposed to be equally impressive, with computer control and surround sound quality with Q Sound.

This new challenge is bound to renew arcade interest in SF II. Stand-alone versions will be available as well, but the awesome challenge of Tournament Mode is hard to resist. The happy mon from Jamaica is a real contender for the title. His moves are fast, far reaching and damaging. Look for this overall well balanced character to become a quick favorite in your local arcade. She is the only other female world warrior. Don't let her size fool you - she has air throws, fast ground attacks and her moves do a considerable amount of damage.

Move over Chun, here's Cammy! This is the next big boy on the block. His moves are devastating. Zangief players may take stock in this power-house that requires real timing in order to defeat enemies.

This guy is quick and loaded with combos. His moves aren't that damaging, but he makes it up with multiple hits. The only thing he needs is a Fireball! Probably the most balanced character, Ryu is equally fast and powerful. He is the master of the Fireball and still takes off quite a bit with every hit. The female warrior has gotten the majority of the new moves. Mostly they're just revisions, but they give her a new edge in the competition.

The liberated Russian gets pumped up with a few new moves including an Air Throw. The tough wrestler has a new standard throw. The poor sumo hasn't gotten any new moves, but he has a faster Torpedo that can be used in combos. As if Ken wasn't powerful enough already, they gave him a four-hit Flaming Dragon Punch.

You can imagine the combos that will leave you with little or no energy. The beast has a new technique for dodging. Fireballs, but still remains the same. He's still got range and speed. The yoga master has gotten some of the range and a few fire attacks that complement each other. He is great for zoning an opponent with his fire and long attacks.

This big boxer has a new technique for going through projectiles. He has also gotten a large variety of new punches to help diversify him. The former champ is making a big comeback with loads of new attacks. He hasn't gotten any new power moves but he doesn't really need them.

The beauty queen has gained an extra move but more importantly he has several new kicks and punches. Now he's more agile. The service man hasn't gotten any new moves, but he's been restored to his old powerful self. People complained that he was weak - not now. Yes indeed, all the moves you liked in the arcade are here! Play as the boss characters, too! No stupid trick for that one! The game play has been sped up to lightning speeds. Even Chun Li has her fireball! You can expect this arcade wonder to hit your Super NES very soon.

Is is worth the wait? I You bet! Street Fighter 2 Turbo Edition may just be the ultimate fighting game!

No more "Special" editions. No more multi-month delays. No more second place for Sega. In fact, Genesis owners will get a few exclusive benefits, such as faster game play. Super is a straight dump from coin-op, so of course all the New Challengers, new moves for the old World Warriors and bosses, new computer A.

Of course, the big question is how sharp the graphics will look and how clean the audio will sound given the Genesis's capabilities.

Overall, it looks like there will be a few minor feature differences between the Genesis and SNES versions. For starters, the Genesis has an extra star of speed, for a total of five speed levels , as opposed to four on the SNES Also, for computer-crushing fighters, a new Expert mode enables you to challenge all 16 opponents instead of just 12 on the SNES.

The Score Challenge mode, where you fight to earn the most points in a certain amount of time, replaces Time Challenge mode. Finally, the Match Play mode from Group Battle has been nixed in favor of a Point Match mode where the amount of time remaining on the clock when you beat the enemy translates into points, and the player who scores the most points over the series wins.

Super Sega's extra star is an indication that this could be another great-feeling edition of the legendary series. You felt it in the wind. You heard it whispered in the alleys. You smelled it like the sweat and blood dripping off Sagat's scarred chest. The only thing Capcom hasn't planned for this game is Super Turbo moves from the pew arcade game. Here's a first look at the SNES edition of what's shaping up to be one of the biggest arcade conversions.

Arcade players had a somewhat mixed reaction to Super Street Fighter II The New Challengers, new combos, improved artwork, and great sound system were commended while the slow game play and the absense of some moves from the previous Turbo CE version were criticized.

Since Super is planned as a near identical translation of the coin-op, in the pry all the good and bad should be carried over, except for one major difference: speed. Unlike the original arcade game, the Super home games have three speed stars, and the faster action could remedy this major complaint about the arcade version.

Super's a huge meg cartridge, the largest in history double the size of the meg original SFII. All that memory appears to be allocated to capturing all the sights and sounds of the coin-op. The most obvious and good news is that nothing appears to have been censored or cut.

All the new backgrounds are there in full glory: Ryu's opening Fireball cinematic is frame-for-frame perfect, Cammy is still wearing her trademark leotard, and Chun Li's Fireball is completely unaltered. Whether anything at all is missing is yet unknown; we will Jet you know next issue. As far as game play goes, it should all be here, too! From Dee Jay's massive Hyper Fist combos to Ken's cross-up flaming Dragon Punch death combos, every maneuver and technique should be fdentical as usual.

The sounds are a nearly, straight dump from the coin-op and, though Q-Sound was impossible, you'll hear every instrument, including the electric-guitars on Fei Long's stage and the Bengal roar when Sagat does a Tiger move. However, the echo effects will be different using the SNES sound chip.

In addition to the star speed, Capcom has added two new modes for extra fun. One is the Time Challenge, where two players compete to see who can defeat computer-controlled opponents the fastest.

Tournament Battle is an eight- player single-elimination tourney identical to the limited- release arcade Tournament Battle machines. Just how close is the Super translation? Is there any chance that Super Turbo Death Moves or more stars might be buried in the game? Right now, our predictions are: maybe, very, and possibly.

The arcade version of this game also included a variant that allowed four arcade cabinets to be connected together for simultaneous tournament play. This version contained the most extensive changes introduced in the series:. Four new characters were added Cammy, T.

Hawk, Fei Long, and Dee Jay. Boss characters received updated regular move sets. Boss characters also received new, individual game endings. Each character could be selected with one of eight different color pallettes. Some of the original eight playable characters received updated art and audio. The speed introduced in Hyper Fighting was reduced. A combo counter a first despite combos being in the game since the original , as well as point bonuses for first attack, combos and reversals.

Win them all, face a final boss and have fun. Are you the best pilot in the galaxy? It's time to prove to the world of LEGO! Choose your side and ready and help to win the ba A real-time strategy game.

You will play as a commander of the Moon miners colony. The colony has been attacked, you must fight Have you ever been in such a strange place?

Then do everything to explore it right now. Help the alien and good luck to you!



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